Monday, July 22, 2013

Crayola Dragons

I had a terrible idea the other day while playing with my daughter and her crayon set. We all love those crazy and obscure colors of the Crayola box... so why haven't these provided more inspiration for chromatic dragons?

The answer to that question is probably because that's a terrible idea... but it's one you can't unthink. So here you go: six ridiculous Crayola chromatic dragons.

Burnt Sienna Dragon

Classic D&D has an ochre jelly and an umber hulk. Why not a Burnt Sienna Dragon? This was clearly an oversight, if not a misprint. Well, now the error is rectified. The Burnt Sienna Dragon is an earth-based creature that lives anywhere it can borrow. Its breath weapon is a cloud of dust that chokes and suffocates, and has the potential to incapacitate on a failed saving throw.

Rembrandt painted in ochre, umber, and burnt sienna... and slew dragons like a boss.

Sepia Dragon

The sepia dragon is semi-aquatic and its head looks a bit like a cuttlefish. It adamantly refutes any relation to the Sepia Snake Sigil. Its breath weapon is a thick and sticky, brownish ink that impairs movement. The ink is likely to suffocate victims or cause blindness or disorientation if gotten in the eyes.

Periwinkle Dragon

The Periwinkle Dragon is beautiful, but deceivingly deadly. Its friendly demeanor is enhanced by its magical aura that calms and pacifies all within range. Its breath weapon is a sweet-smelling vapor that puts its victims to sleep. The Periwinkle Dragon is rather passive aggressive, and doesn't like to eat food that fights back. It is fire-resistant and can regenerate.

A friendly dragon for the Bronies. (ShopiStar)

Chartreuse Dragon

The Chartreuse Dragon lives in wooded mountains. It largely avoids humans, finding them distasteful both to the palette and in their demeanor. The Chartreuse Dragon's breath weapon is a line-shaped sonic blast.

Mahogany

The skin of the Mahogany Dragon very closely resembles the bark of trees allowing it to conceal itself flawlessly in its natural habitat. Here it can wait patiently for a meal to meander by before striking. Its breath weapon is cone of venom that has the consistency of pine sap and can cause paralysis and blindness.

Fuchsia Dragon

Of all the fabulous creatures, the Fuchsia Dragon is the most fabulous. Its lairs are pristinely laid out with the most stylish contemporary treasure available. Its breath weapon is a rainbow-colored cone that has the effect of color spray (immature dragons) or prismatic spray (mature dragons).

Don't act surprised.

Saturday, July 13, 2013

In the Big House

Not long ago, this fascinating piece aired on NPR. It's about a prison in Venezuela that is run by the prisoners themselves. Yes, there are guards - but they only guard the outside to make sure no one unauthorized gets in or out. On the inside is an entire system of politics, economics, and hierarchy controlled completely by the inmates.

I was going to do a post, speculating about the different setting in which this could work, but then my regular gaming group started a discussion about our next game setting. So, this is what came out (with some minor edits).

CU-5028 is one of the Galactic Empire's remote penal colonies. It is a destination for all sorts of criminals from all ends of the galaxy. All sorts end up here, from cold-blooded killers to political opposition to lousy poets to tenant farmers who can't pay their debts. 
Several things make CU-5028 an ideal location for a penal colony. It supports a breathable atmosphere that can support standard forms of life and agriculture to sustain them. It also has a wealth of minerals that benefit both the local populace and the Empire at large. Most importantly, its highly charged ionosphere makes it impossible to get on or off except via the space elevator that connects to a single space port. 
While there is a contingent of government officials, the planet is run by the prisoners. A small garrison is present to protect the space port, and the number of prisoners on planet at any given time is tightly regulated. 
Touchstones: Firefly, Star Wars, any dystopian future, Australia's criminal history, Venezuelan prisons. (I was tempted to toss in Hitchhikers Guide to the Galaxy, but I feel that our group would naturally take it there anyway.)

I'm dying to add more detail, but as a group we agreed to limit world-building until we decide on a setting and can do it collaboratively. I would love to hear what anyone else thinks about this, though.