Showing posts with label Plugs for Peeps. Show all posts
Showing posts with label Plugs for Peeps. Show all posts

Monday, October 22, 2012

The People of Anamere II

Well, Jenna's two for two in my Plugs for Peeps. Either the rest of us need to get crackin' or I need to meet more people who are actually publishing gaming materials.

This series is pretty cool in that it provides everything you need to run a game, except the rules. So it gives you all of the set-up, characters, twists, turns, and all you need to do is plug in your favorite gaming system. You could run this as Risus or Traveller just as easily.

So go out and buy Sci-Fi Sandbox 06: The People of Anamere II. It's got a cast, and encounters in space and on a beautiful tropical paradise. I haven't read it yet, but it is promising anthropologists and an alien race of Otterfolk.

You can download it from DriveThru RPG by clicking... here.

Thursday, June 14, 2012

Plugs for Peeps!

It's been a crazy week, and I've barely been able to find time to write these 100 words.

But it's totally worth mentioning that a member of my gaming family has published a small module via Occult Moon! Occult Moon's Toys for the Sandbox series puts out sharp, compact, flexible scenarios that are completely system neutral, so they can be incorporated into any campaign.


Captain's Logs from the Sandbox 03: The Mining Colony on Elkos IV is one of these modules that can be dropped into any space opera campaign. Set on a mysterious ice planet, it lays out several different scenario options, complications, twists, and characters--plenty of fodder to help any GM plan her next game... or help out on those last minute, fly by your knickers nights.

Go download it from RPG Now - Now!