Check it out. I modified the old D6 Fantasy character sheets.
If I'm going to run a homebrew D6 campaign that splices in some narrative aspects that I like about FATE, then the conventional D6 Fantasy character sheets just ain't gonna cut it. So I dropped the Advantages / Disadvantages section in favor of a place to write in Aspects.
If I'm going to run a homebrew D6 campaign that splices in some narrative aspects that I like about FATE, then the conventional D6 Fantasy character sheets just ain't gonna cut it. So I dropped the Advantages / Disadvantages section in favor of a place to write in Aspects.
I made a few other changes, too. Some of the basic Skills that were listed on the old sheets would prove less useful in my campaign, so I got rid of them, and added some other skills that I think will be useful.
Also, there were a couple of little things I didn't quite like in the old sheets. One was that the skills you need most often for combat are scattered all across the paper. So, I consolidated them into one box - sure it's a bit redundant, but I think it'll make things easier on the player. It also annoyed me just a little bit that the lines for writing in your weapons alternated between melee and missile weapons. I just sorted it so your weapon types are all together. There are a couple other little changes too.
Update: I had the idea that I could probably just link it to a copy in Google Docs. So I did that instead of the crappy .jpg. Enjoy!
I would indeed like a copy. Cheers mate
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